Signs placed on campfires pop off when re-logging
Steps to Reproduce:
Place a campfire.
Place a sign on top or the side of the campfire.
Exit and reload the world.
Observed Results:
The sign breaks and drops as an item.
Expected Results:
The sign should remain placed on the campfire.
Linked issues
is duplicated by 13
Attachments
Comments 17

I was making an iron golem farm in a creative 1.16.1 flat world. I tried to deal with the cats by placing a campfire in the 1x1 chute in the middle. Then I crouch placed a sign on top of the campfire and attached other signs to that to hold up the lava blade for the iron golem.
When I exit the world and then restart it, the signs all break and the lava flows everywhere. Perhaps it's something to do with the campfire "starting" when the world starts?
I tried repeating this by active chunks i.e., teleporting away / moving away outside the simulation distance, but no effect. It's only when the world starts.
Not sure if it's a bug, or intended.
I was making an iron golem farm in a creative 1.16.1 flat world. I tried to deal with the cats by placing a campfire in the 1x1 chute in the middle. Then I crouch placed a sign on top of the campfire and attached other signs to that to hold up the lava blade for the iron golem.
When I exit the world and then restart it, the signs all break and the lava flows everywhere. Perhaps it's something to do with the campfire "starting" when the world starts?
I tried repeating this by active chunks i.e., teleporting away / moving away outside the simulation distance, but no effect. It's only when the world starts.
Not sure if it's a bug, or intended.