mojira.dev
MCPE-46607

Signs placed on campfires pop off when re-logging

Signs placed on campfires pop off when re-logging

Steps to Reproduce:

  1. Place a campfire.

  2. Place a sign on top or the side of the campfire.

  3. Exit and reload the world.

Observed Results:
The sign breaks and drops as an item.

Expected Results:
The sign should remain placed on the campfire.

Linked issues

BDS-5825 signs pop off campfire after saving and reloading world's Resolved MCPE-67813 When I put signs on an extinguished camp fire, and then log out, the next time I log in, the signs have popped off. Resolved MCPE-68741 Signs pop off campfires when exitging the map Resolved MCPE-71550 Signs pop off campfires when re-logging Resolved MCPE-75351 Campfire Sign Bug Resolved

Attachments

Comments 17

Still occurs, noted with unlit campfires

Still occurs, noted with unlit campfires

Still occurs, noted with unlit campfires

7 more comments

I was making an iron golem farm in a creative 1.16.1 flat world.  I tried to deal with the cats by placing a campfire in the 1x1 chute in the middle.  Then I crouch placed a sign on top of the campfire and attached other signs to that to hold up the lava blade for the iron golem.

When I exit the world and then restart it, the signs all break and the lava flows everywhere.  Perhaps it's something to do with the campfire "starting" when the world starts?

I tried repeating this by active chunks i.e., teleporting away / moving away outside the simulation distance, but no effect.  It's only when the world starts.

Not sure if it's a bug, or intended.

I was making an iron golem farm in a creative 1.16.1 flat world.  I tried to deal with the cats by placing a campfire in the 1x1 chute in the middle.  Then I crouch placed a sign on top of the campfire and attached other signs to that to hold up the lava blade for the iron golem.

When I exit the world and then restart it, the signs all break and the lava flows everywhere.  Perhaps it's something to do with the campfire "starting" when the world starts?

I tried repeating this by active chunks i.e., teleporting away / moving away outside the simulation distance, but no effect.  It's only when the world starts.

Not sure if it's a bug, or intended.

This appears to be fixed

This appears to be fixed

This appears to be fixed

Miles Benson

(Unassigned)

369420

Confirmed

Multiple

xbox one x

1.16.0.60 Beta, 1.16.0.59 Beta, 1.15.0.54 Beta, 1.13.1, 1.11.3, 1.14.0, 1.14.60 Hotfix, 1.16.1, 1.16.10

1.16.201 Hotfix

Retrieved