mojira.dev
MCPE-94261

Rendering bug with custom entity models!

When doing a custom model to an entity but loading the animations with the stantard model it doesnt load correctly:

Example:

Imagine I added a new subgroup to the group head from a drowned model.

So on the group head, there is the "head" pixel or cube and the "Unicorn" group. And in that Unicorn group is the cube "Unicorn".

 

So when the entity (drowned) swims it should play the animation on the headgroups "head", "leftleg", "rightleg", "rightarm" etc. So in the head group are now the "Unicorn" cube (in the Unicorn group) and the "head" cube. So it should rotate those 2 cubes right? Well in all animation programs it displays it like that, but not in Minecraft. In Minecraft when the drowned swims there will be a floating unicorn in the air. Please fix that! Hope you have a great day! ^^

 

I made everything I said there and made a screenshot from it just for this report:

Attachments

Comments 1

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

To make your bug report as effective as possible, please try and include the following steps to reproduce the problem:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

CreepycreeperMw

(Unassigned)

Unconfirmed

Multiple

1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.1, 1.16.10

Retrieved