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MCPE-9884

Some hostile mobs take damage until they die when switching to peaceful.

I expect mobs to instantly despawn when the game is switched to peaceful.

When I switch the game to peaceful mode while in creative:

  • Skeletons, zombies, and zombie pigmen take damage until they die.

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Comments 13

As of 0.9.1 hostile mobs spawned from spawn eggs should not despawn on peaceful mode.
Slimes/Magma cube spawned from eggs despawn on peaceful, because that's shouldn't be supposed to happen, but i has been reported before (MCPE-8248)

As of 0.9.1 hostile mobs spawned from spawn eggs should not despawn on peaceful mode.
Slimes/Magma cube spawned from eggs despawn on peaceful, because that's shouldn't be supposed to happen, but i has been reported before (MCPE-8248)

I realize there are other bug reports about this, but I felt that I should still report it because it is a different platform and nobody else mentioned the damage effects that I was getting with specific mobs.

I realize there are other bug reports about this, but I felt that I should still report it because it is a different platform and nobody else mentioned the damage effects that I was getting with specific mobs.

3 more comments

Ok, thank you, I will try to be more careful about this in the future.

Does this bug still appear in 0.12.2? If so please respond.

Does this bug still appear in 0.12.2? If so please respond.

Sorry for the delay, you said to respond if the bug still appears but it still says unresolved. This bug appears to have been fixed, thank you.

Sorry for the delay, you said to respond if the bug still appears but it still says unresolved. This bug appears to have been fixed, thank you.

Brandon Johnson

(Unassigned)

Unconfirmed

Windows

Windows 10

0.12.0 Win 10

0.12.1

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