mojira.dev
REALMS-10109

Custom items in Realms get deleted when "quick moving"

Any items that have a modified behavior "stack" size limit in the "items" folder  (including both vanilla and custom items) have issues on realms only. Please note, this was tested on local devices with 0 issues. Its only happening on realms.

Steps to Reproduce:
1. Download the addon linked to this report, or any addon with an item (custom or modified vanilla) whose maximum stack size is below 64
2. Add the addon as a behavior and resource pack to a realms world
3. Move it around the creative or survival inventory, shift clicking and pulling stacks out of inventories, and merging them

Observed Results:
Stacks flicker with a full stack size before the excess disappears. When merging 2 stacks already in the inventory, the excess disappears. The overall experience is glitchy and results in voided items or errors.

Expected Results:
Stacks smoothly merge or are prevented from merging, and are moved around the inventory while preserving their maximum stack size.

Additional Notes
If you have a pumpkin pie item that has been modified to just 1 item allowed per stack, but have 5 other "stacks" of it in your inventory (that are also just 1 item per stack due to the behavior pack), the pumpkin pies will be deleted if you try to "quick move" it from say your inventory into a chest. Leaving you with just 1 pumpkin pie, and 5 missing ones. Gone.  This occurs in villager trades, chests, player inventories, etc.

We've tried downloading the realm files on multiple devices and each works flawlessly until realm is introduced. So its not a cache issue, nor is it a coding issue with our json file. I have already brought it to CornerHards attention in one of our multiplayer discords as well.

Attachments

Comments 9

Please attach a copy of the custom pack to help reproduce the issue.

Confirmed on my own realm. This was originally reported in MCPE-151295 but was marked as resolved due to it only being a realms issue (Could not reproduce in singleplayer)

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I am able to replicate the same issue with the (I hope I attached it right) Lockable chests add-on. The item in game is called Recognition Module and it has a stack size of one.

If I click to pull a stack out of creative the entire stack disappears. (max stack size is 1) if I have 2 item slots for this item then shift click them from the hot bar into the inventory they will stack and 1 of them will get voided. 

If I did not attach the file correctly please see this link for the add-on. 
https://mcpedl.com/lockable-chests-addon-1/

If you have any questions or comments please feel free to hit me up and AvgZing will probably ping me in Discord. lol

Thank you

Steps to Reproduce:
1. Download the addon linked to this report, or any addon with an item (custom or modified vanilla) whose maximum stack size is below 64
2. Add the addon as a behavior and resource pack to a realms world
3. Move it around the creative or survival inventory, shift clicking and pulling stacks out of inventories, and merging them

Observed Results:
Stacks flicker with a full stack size before the excess disappears. When merging 2 stacks already in the inventory, the excess disappears. The overall experience is glitchy and results in voided items or errors.

Expected Results:
Stacks smoothly merge or are prevented from merging, and are moved around the inventory while preserving their maximum stack size.

Hi

Does this issue still occur after updating to 1.19.20? 

This ticket will automatically reopen when you reply.

Attached a video of the issue with creative mode custom items. Cannot do a simple left click and drag. I have to right click to drag a single item over because this item is set to only allow 1 per stack. If i edit Pumpkin pie to do the same where it only stacks one item, the same issue occurs, and I cannot simply left click and drag, I have to right click.

And no, i cannot share the file here as it is a marketplace pack that I created and own with my team. 

The pack that was uploaded for chests earlier should be the same thing though. Just modify an items behavior to only allow 1 item per stack and do it yourself. Easy peasy to reproduce. 

This is happening in my realm now... over 2 years later... Hopefully this gets seen.

Thank you for your report!
However, this issue is Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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