@cristian Quinones
We saw this too with one of our marketplace maps. We're the creators of Odyssey Builder 2: Revenant and have seen several live streams go by without issue. BUT when we try to host our own version of OB2 on a realm, not purchased from the marketplace but provided from our direct source/copy of the original map with a few addons added to it, the same lag, choppiness, rollbacks, and all started happening.
And what's more, when I download this from the realm and try to fix things locally thinking maybe its the addons I added or something, it does the same exact bs. I've no idea what's happening.
-I have experimental toggles enabled for this version so that we can use the new dialogue features, but we arent using caves and cliffs at all.
-We had ticking areas but cleared those days ago when the issues started and killed all entities since. Still to no avail
-Killed all villager and NPCs at spawn
-Removed all addons, even textures (we used them to add our own custom items and entities not found in the Odyssey Builder 2 map on the marketplace)
None of this fixes the issues even locally.
Still cant open chests without delays, cant hit mobs or place blocks without 10-15 second lag. And text chat (even say commands) will not show up for over a minute or more. Now maybe its experimental. Maybe not. But when we first enabled it, everything was fine and dandy day 1, even before loading the map on the realm. I had a day before that to test it all, no issues.
Also, file size doubles at worst when downloading a "corrupted" copy from realms, or if the copy i have locally decides to act up and I decide to save and quit, it bloats from 200mb to over 500mb and makes my entire computer choppy and laggy. Cant click icons like discord or Edge without a 5-10 second delay.
One more note
Odyssey Builder 2 map is running 1.17.11 (and has a locked template) in the manifest file
Latest MC version is 1.17.34 and we are using a non-template and non-marketplace version of the map on a realm (and locally)
Also, I am not the only realm/user whos experienced this outside of the partners group. There is a Minecraft multiplayer discord FULL of realms that utilize their own addons who have experienced this issue. Apparently, removing and readding the world to the realm until it "fixes" itself is our only solution.
Had something like this happen. My cloud saves are old, and one of them got corrupt. It was reading as a 300mb save file on my old console. After getting my One X, the save crashes halfway through cloud recovery and now only hits 25mb.
This is NOT working in current version either.
EDIT: I can no longer light the hopper on fire... what gives? This was semi working in beta, with invisible fire. Now i cant even start the fire in the latest FULL release.
Any update on this?
Further experiments. I no longer believe it is snow and rain that triggers the snow layers to disappear. I caught the layers disappearing BEHIND the game menus when I was toggling the weather cycle to "on".
Did a little more experimenting. When it starts to snow, thats when it seems like the new snow layers that are supposed to fall and form begin to erase the alreadyvexisting snow layers from the converted world.
Xbox One Beta btw
whats the status on this? My ticket was marked as resolved for being a duplicate to this ticket. This ticket is older and no one has acknowledged much about it. Here was my info from my ticket:
Modified villagers are given resistance 5 (100% resistance) and instant health. Both resistance and health attributes are set to last a LONG time (we are talking real time weeks here) and CANNOT be killed with even the /kill command. Is this a bug? Or does this mean i have to edit the NBT file to remove them manually? I thought the /kill command was a definite kill no matter the circumstance?
Modded villagers that sell mob spawenrs (from modded worlds that are converted from xbox one edition) also make the game crash when going near them now. Cant even get into that modded villagers inventory, cant even get close enough to see him completely. Think the disappearing empty cages has something to do with it in the new version as the previous version on console had pigs inside by default. Now that the pigs arent in there anymore i think thats what makes the modded villager crash when getting near him.
the void will kill regardless? i thought they just keep falling and take damage overtime?
ill give it a shot tho
When i setup the command block to kill all entities and set it to repeat, they just bounce around flashing red taking damage, but never die. I also cannot see their potion affects with the right dpad button (that new feature/button that lets u check mob attributes). No menus open when i hit that button.
Try and stack the layers in clusters and varying heights next to each other so that they make a staircase like incline. after 3 layers it should cut off on the converted version and either turn into full snow blocks or disappear completely.
No problem! It really messed up that smooth snow bank look that i did on xbox lol
will do thanks!
Can confirm, 1.17.4 did not fix.
https://www.twitch.tv/videos/1181461698
This link at the 39 min mark shows exactly what is happening on current worlds. This was on a Marketplace world on a realm. After the streamer pulled a backup a few more minutes in and launched the game locally, the issues went away.
Mind you, he is playing on a template world, so I dont think 1.17.3 is the true culprit as the manifest file in Odyssey Builder 2 is set at 1.17.1. Maybe it's a realms thing that triggers the freeze and crashes?
However, my previous statements sorta contradict this too. This streamer has streamed this world 2 other weeks before, and both times for several hours each, all on the same realm. The only difference I saw from those 2 other times and this occurrence linked above is that:
he is now on 1.17.4 (i dont know if realms are updated to this as well yet at the time of writing this, but the world he is playing is locked to 1.17.1 for sure as its a marketplace world)
he now has a 3rd player in there with them, when the other 2 streams he had just himself and a friend (though his first stream had his child playing for a few minutes with them, but wasn't for very long)
So I wonder, is it entering chat mode or having chat/say commands speaking that triggers the issues? (he didnt notice the freezing until he started the command at 39 minutes in), or is it because there is a 3rd person that resources start to thin out too much and bleed, causing crashes and freezes?