Whenever someone dies in the end there's a seemingly 50% chance the realm will crash. Upon going back into the realm, the save has been reverted to the most recent backup. It doesn't seem to matter how the player dies, as various people have died from falling and hitting the ground too hard, falling out of the world and being killed by endermen, all of which have (sometimes) triggered the realm to crash.
We've seen this issue on versions 1.17.11 and 1.17.30 (we didn't really go to the end before these versions)
The map being played was created over a year ago and uses no experimental features.
Thank you for your report!
However, this issue is Invalid for the bug tracker.
Crashes such as these are logged automatically by the game or server and investigated further by the development team internally, so they are not generally kept on the bug tracker.
If you can provide a list of steps that someone else can follow to consistently reproduce a crash then feel free to create a new report. Please be sure to always search for duplicates before creating any new report. Please see the Bug Tracker Guidelines for more information.
Rollbacks related to crashes are tracked as MCPE-12347.
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