Link to affected article: https://help.minecraft.net/hc/en-us/articles/360034753992
Semicolons (";") can be used as "or" and "otherwise", but could be confused as "and", "plus" and "even with one part enabled".
In this article, a semicolon is put in between "Game includes the Super Mario Mash-up pack" and "cross-platform play..." which would mislead people who don't find this deceptive into believing that Super Mario Mash-up Pack could be used on cross-platform multiplayer before finding out currently it isn't after the purchase.
Proof of the issue: Assuming this article and it's physical game (box / case), players could simply use the mash-up pack (including the skin and even the world included) on cross-platform multiplayer because there were no disclaimers. But as of Release 1.20.81 on Nintendo Switch, after the purchase, the Super Mario Mash-up Pack in the game do not allow cross-platform multiplayer (even if you "enabled" multiplayer from a world template in Create New World Screen) and disallowed those in skins from Super Mario Mash-up Pack from joining cross-platform multiplayer with both no official way of re-enabling that.
The solution is, if you weren't willing to make Super Mario Mash-up Pack to multiple platforms or even usable on cross-platform multiplayer in the future, add a disclaimer (like putting "(will forcefully disable cross-platform multiplayer but still can allow multiplayer with Nintendo Switch in Nintendo Switch Online / LAN mode with others)", or "#" after "Game includes the Super Mario Mash-up pack" and "# indicates that the content is only (available to specific platform and only) usable on multiplayer of same platform and will have cross-platform multiplayer forcefully disabled... " on the footer of article) to match the current time being and reduce confusion. Otherwise if you believe it was a bug on the game itself, just make that mash-up pack be usable for cross-platform multiplayer and better, make that mash-up pack to multiple platforms of Marketplace with Marketplace staffs (and Nintendo (licensee)) (and so to change the semicolon (";") to comma (",")) to make the claim no longer deceptive.
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Even if the deceptive use of semicolon was not considered, there are no disclaimers whether the Super Mario Mash-up Pack is platform-restricted or not on research / before purchase, unless Minecraft (Mojang, Microsoft) and Nintendo decided that the mash-up pack would no longer forcefully disable cross-platform multiplayer in the next update, otherwise adding a disclaimer would be OK enough to be a fix as new customers who don't know Super Mario, and even nerds like me (I know there are 2 active Mario games from Nintendo that's only available to mobile) can be confused for the mash-up pack being usable on cross-platform multiplayer until we can't after the purchase.
As of Release 1.20.72 on Nintendo Switch, the Super Mario Mash-up Pack there forcefully disables cross-platform multiplayer (even if you "enabled" multiplayer from a world template in Create World Screen) and disallows those in skins from Super Mario Mash-up Pack from joining cross-platform multiplayer with both no official way of re-enabling it (for skins, a workaround based of my invalid private bug ("Players have to do a workaround to be able to join cross-platform worlds if they used skins from Super Mario Mash-up Pack...") would be required and it risks getting defeated).
Edited the title so it's context won't get thrown out
If this is the issue with the game (the Feedback was correct, and the deceptive semicolon (";") meant "even with the mash-up pack, this game is", the license was updated so it did not have rules that are straight-up gate-keeping, so the issue was developers not turning off platform restriction toggle in a update), it currently affects Minecraft Bedrock releases 1.20.80 to 1.20.81
⚠️ Please do not mark issues as private, unless your bug report is an exploit or contains information about your username or server.