Hello Mojang Team,
I would like to raise an important issue regarding the discontinued support for legacy authentication servers that you also promised to restore for the Alpha and Beta versions of Minecraft in 2022. These versions cannot connect in online mode due to legacy auth servers being shut down, this means:
We have to use online-mode=false to run and join servers on these versions
Allowing cracked clients to connect, violating the EULA clause which requires players to have purchased your game.
Because of this, we have no way of effectively running or playing legacy versions that’s compliant with the EULA.
Additionally, enforcement actions on one Beta server has happened in 2019 because of the monetized perks they offered for their donators (e.g., commands such as /god, /fly or the range of kits available), showing Mojang’s commitment to EULA enforcement regardless of version. However, the technical reality of legacy auth discontinuation contradicts this by forcing users to break the EULA to access old versions.
The Impact of this disconnection discourages preservation and the usage of the history of the game and frustrates communities that are maintaining these old versions.
So I am requesting these three things:
Restoring legacy auth servers to allow proper authentication again. (By bringing them back online and or redirecting them to the new auth servers)
Provide an official alternative for legacy versions authentication to compile with your EULA
Clarify the EULA guidelines specifically for older versions where offline mode is impossible.
Thank you for your time and consideration. I hope you can bring the auth servers back for these old versions to help the community that are still maintaining these older versions.
Linked issues
Comments 4
I understand this was marked as a duplicate, but the issue is not resolved.
Currently, Alpha/Beta versions of Minecraft cannot use online-mode=true, due to the shutdown of legacy authentication servers. This forces all servers into offline mode, violating the EULA even for legitimate players.
Mojang previously stated in 2022 that this would be addressed, but we have seen no working fix or alternative.
Please re-open or escalate this issue, preservation communities and legitimate players are being penalized due to a gap in your own infrastructure.
In this instance, the “Resolved” resolution denotes that your ticket was resolved as a duplicate of another report; not that the bug itself has been fixed/resolved. If you have any new important information you’d like to convey to the devs, you should leave a comment on the parent report this ticket was resolved as a duplicate of.
That report is still currently unresolved, and Mojang has been aware of this issue for quite some time now.
Hi Kyle,
Thanks for the clarification.
I understand that the ticket was marked as a duplicate, and I appreciate you pointing me to the parent report. However, I’d like to emphasize that this issue has remained unresolved for years now, despite Mojang stating in 2022 that the legacy authentication endpoints would be reintroduced by the end of that year.
This continued inaction effectively forces players and server owners to choose between violating the EULA or being unable to properly use Alpha/Beta versions. That’s not a sustainable or fair position, especially for communities focused on preservation and legitimate use of the game’s history.
If there's any way to escalate this issue again internally — especially in light of the clear contradiction between enforcement of the EULA and the technical limitations currently imposed — it would mean a lot to the legacy Minecraft community if actually addressed and updated.
Thanks again for your time.
Best regards,
DSL10
This is not RESOLVED by any means…. You cannot connect with “online-mode=true” for these old versions, this needs to changed.