____________________________________________________________________ This problem is caused by Mipmapping, from 1 to 4 level. Anisotropic Filtering is fixing it (even lvl2). So, turn off Mipmapping or turn it with anisotropic filterring. ____________________________________________________________________
And I can't use that, because anisotropic filtering is bugging my shaders on snow biome, ehh. But hope it help you.
____________________________________________________________________
This problem is caused by Mipmapping, from 1 to 4 level.
Anisotropic Filtering is fixing it (even lvl2).
So, turn off Mipmapping or turn it with anisotropic filterring.
____________________________________________________________________
And I can't use that, because anisotropic filtering is bugging my shaders on snow biome, ehh. But hope it help you.