i noticed a bit of lag but that is normal when you first start up your world after i started streaming everything was fine then i F3 and C and lag crashed xD
Still grey screen on the Twitch stream and HUD graphic issue
[11:55:04] [Client thread/INFO]: Setting user: SpliterFoxHound
[11:55:04] [Client thread/INFO]: (Session ID is token:c61e13a314b74807afdf04bb87fe2fa1:7d8bcd3205024464a5f355c0f6fb9976)
[11:55:07] [Client thread/INFO]: LWJGL Version: 2.9.4
[11:55:08] [Client thread/INFO]: Reloading ResourceManager: Default, custom soartex best textures
[11:55:09] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:55:09] [Thread-6/INFO]: Initializing LWJGL OpenAL
[11:55:09] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[11:55:11] [Thread-6/INFO]: OpenAL initialized.
[11:55:11] [Sound Library Loader/INFO]: Sound engine started
[11:55:15] [Client thread/INFO]: Created: 512x512 textures-atlas
[11:55:26] [Server thread/INFO]: Starting integrated minecraft server version 1.8.3
[11:55:26] [Server thread/INFO]: Generating keypair
[11:55:26] [Server thread/INFO]: Preparing start region for level 0
[11:55:27] [Server thread/INFO]: Preparing spawn area: 26%
[11:55:28] [Server thread/INFO]: Preparing spawn area: 90%
[11:55:28] [Server thread/INFO]: Changing view distance to 16, from 10
[11:55:30] [Server thread/INFO]: SpliterFoxHound[local:E:06885fa5] logged in with entity id 105 at (1099.1687450506895, 19.0, 733.3139913488668)
[11:55:30] [Server thread/INFO]: SpliterFoxHound joined the game
[11:56:10] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3335ms behind, skipping 66 tick(s)
[11:56:18] [Thread-6/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[11:56:18] [Thread-6/ERROR]: Source 'e9fe8e10-5fbb-4a4e-bd17-72710ded692d' not found in method 'play'
[11:56:18] [Thread-6/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[11:56:18] [Thread-6/ERROR]: Source '472b20ea-c036-4133-a294-d42eb9aa3d8f' not found in method 'play'
[11:56:25] [Server thread/INFO]: Saving and pausing game...
[11:56:25] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/Overworld
[11:56:26] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/Nether
[11:56:26] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/The End
[11:56:28] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6151ms behind, skipping 123 tick(s)
[11:56:59] [Thread-6/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[11:56:59] [Thread-6/ERROR]: Source '3881f68d-7f8a-4ee7-9c35-0b80b544abc8' not found in method 'play'
[11:57:23] [Server thread/INFO]: Saving and pausing game...
[11:57:23] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/Overworld
[11:57:24] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/Nether
[11:57:24] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/The End
[11:57:24] [Client thread/INFO]: Streaming at 512/320 at 483 kbps to rtmp://live.twitch.tv/app/{stream_key}
[11:57:25] [Client thread/INFO]: Broadcast to Twitch has started
[11:57:42] [Server thread/INFO]: Saving and pausing game...
[11:57:42] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/Overworld
[11:57:42] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/Nether
[11:57:42] [Server thread/INFO]: Saving chunks for level 'Final Hope 1.8'/The End
[11:58:18] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2021ms behind, skipping 40 tick(s)
[11:58:21] [Client thread/FATAL]: Reported exception thrown!
f: Manually triggered debug crash
at avf.s(SourceFile:1587) ~[1.8.3.jar:?]
at avf.av(SourceFile:888) ~[1.8.3.jar:?]
at avf.a(SourceFile:325) [1.8.3.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.8.3.jar:?]
Caused by: java.lang.Throwable
... 4 more
this is the log i just started my world F6 F3+C 10 secconds the crash log is too long but the oly log i managed to be able to post was this one
Max text is 20000 apparently it ex-eds the sites post limit
ok Give me a sec while i post the error
images 2 and 4 got flipped in the upload process please
look at image 1 and 2 to compare the graphical glitch issue look at the item stacks or xp text
(not related to the bug just some info on what i am doing)
yes i am making a Guardian Farm almost done over 4500 iron used in buckets alone same for dispensers ah the crafting was so repetitive makes me wish for stack-able bows <.< i estimate 17000+ iron for the Hopper floor collection system why so expensive well XB 3 year old world i have the resources plus iron farm :l still running low caving is a real and constant struggle for iron, wood is the easy part 4 spruce saplings and well tons of wood plan is to dig out farms around the walls tunnel systems similar to Etho's Man Cave and Sky islands whit dropping areas into underwater sections and Bridges across Land mass to island or island to island / land mass to land mass, whit many towns on the shore's connected by pat's (Pat Block Hype) 😃 but will still use current blocks while those come out and too connect to my main base/all side bases and farms thru the woods and landscape whit long roads.
Sorry ik only bug related things but that was just some inside to what i was doing in case you were curios 😃
just to point out i just realized that there at some oak tree leaves in the picture close to the Enderman farm that shows the same transparency issue end stone docent seem to be affected unless it is behind other types of blocks also a little out of subject but you used to be able to have paintings in the same area as carpet now you can't and the previously placed paintings pop off the wall sorry should open a ticket for that but some one can look into it.
ok got a attached file added sorry for the confusion :3