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Andrew Christensen

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Assigned

No issues.

Reported

MC-197802 Players and villagers cannot get out of bed / respawn onto soul sand, mud, farmland, dirt path, or eight layers of snow Confirmed MC-188350 I lose my hands when I get out of a boat while rowing Duplicate MC-183718 Stronghold end portal can be overwritten by ocean ruins Fixed MC-12279 Particles of potions effects missing in nether Invalid

Comments

EDIT: Nevermind, this is a duplicate. Please ignore/mark resolved. Can't figure out how to just delete it.

If you wait a couple seconds it will break. Sugarcane and other crops randomly update, and after 8 updates they grow. When one of these updates happens the sugarcane checks if it has water, and if not it breaks.

 

This is not a bug - its just how it works

 

"Fixing" this would require a MASSIVE overhaul of the way Minecraft updates blocks. A block is not updated unless a block adjacent to it is changed or destroyed. Part of the reason is that it makes the game computationally feasible.

I did double check my seed/coords in 1.15.2, but the underwater structure isn't there in 20w19a

 

It seems that in 20w19a the spawns of underwater structures have been 're-rolled' in the sense that their generation has either been changed (I think they were made more rare at some point) or the random number generation has been used in the part of the wold generation before underwater structure locations are assigned. One youtuber noted that this happened to ore locations in one of the snapshots.

Thus in this particular seed there is no longer either the structure intersecting the end portal frame nor the surrounding underwater structures (they often generate in groups, as is the case here in 1.15.2). 

 

It is unlikely that the underlying issue has been fixed - that it is possible for some structures to generate on top of the end portal frame and overwrite some of the blocks.

Ok thank you! Could I have a link to where I can update my java?

Have a good day!
From: Andrew Christensen!

I was using the default texture pack and also, before i went to the nether
the particles were fine. Now that i got back on the effects of 1/4 potions
returned

---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!

Time: 3/18/13 9:06 AM
Description: Manually triggered debug crash

java.lang.Throwable
    at net.minecraft.client.Minecraft.l(SourceFile:1162)
    at net.minecraft.client.Minecraft.K(SourceFile:572)
    at net.minecraft.client.Minecraft.run(SourceFile:524)
    at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is
as follows:
---------------------------------------------------------------------------------------

-- Affected level --
Details:
    Level name: MpServer
    All players: 1 total; [bdp['XxHerperXx'/1024701, l='MpServer',
x=-213.05, y=37.62, z=-168.51]]
    Chunk stats: MultiplayerChunkCache: 441
    Level seed: 0
    Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (-149,64,168), Chunk: (at 11,4,8 in
-10,10; contains blocks -160,0,160 to -145,255,175), Region: (-1,0;
contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 150220 game time, 150220 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats:
false
    Forced entities: 1 total; [bdp['XxHerperXx'/1024701, l='MpServer',
x=-213.05, y=37.62, z=-168.51]]
    Retry entities: 0 total; []
Stacktrace:
    at bdm.a(SourceFile:282)
    at net.minecraft.client.Minecraft.b(SourceFile:1879)
    at net.minecraft.client.Minecraft.run(SourceFile:533)
    at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
    Minecraft Version: 1.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.6.0_20, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun
Microsystems Inc.
    Memory: 257017864 bytes (245 MB) / 892272640 bytes (850 MB) up to
954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 3955 (221480 bytes; 0 MB) allocated, 2 (112 bytes; 0
MB) used
    Suspicious classes: No suspicious classes found.
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
    LWJGL: 2.4.2
    OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2202,
Intel
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1615 (90440 bytes; 0 MB) allocated, 18 (1008 bytes; 0
MB) used

I am talking about the potion swirl effect that comes out of the character. I was on survival mode and went to the nether with lots of fire resistance on me. I was waiting for my furnace to finish and realized I didn't see the swirly effect anymore so I clicked "e" to get in my inventory screen to see if I ran out of potion, but I still had the potion on me. I clicked "f5" to see if I just couldn't see the swirly effect in one person mode but I still couldn't.

From: Andrew Christensen