Confirmed. The villagers also cause a huge amount of lag (the game only becomes playable after killing them (or letting them be killed by pillagers)); this update is really a bad joke, with abysmal performance regardless of the machine that the game is ran on.
1.14.2 still affected. Performance is abysmal, and getting into a nether portal is basically a guaranteed crash (as with all actions that force the server to generate more than ~2 chunks at a time). Meanwhile, the player-side rendering glitches into oblivion, as seen on the screenshot attached to the issue (namely, javaw_suuGljlf8N.png).
Replicating this issue seems to be pretty unreliable. Sometimes I really get the value increased, other times nothing happens at all. Weird, but still confirmed for 1.14.2.