mojira.dev

Ar1ecxhino

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I forgot to say that in the v26.33 recording the lag and recording frame drops were due to in-game, the recording lagged alongside it

https://youtu.be/n6hl1nQrmME
Sorry my recording abt the 26.33 version in the flat world got corrupted and I didnt have enough time to do it again. I’ll see if i can do it tmrw and would update it

[media]

Here is DxDiag report
I do not use any overlays but I do use a community made client called orderso for toggle sprint, cps and fps display. Besides that the performance and inconsistencies remain the same, no matter what client or no client at all but none of these issues occur in the prior UWP version