those “few pixels of the hopper” are actually of iron bars
How is terrain generation breaking at 2.8 million blocks intentional?
Ok, it’s not a real bug, mark it as invalid, it was only broken because 26.3 snapshot 7 changed name to id
The full command is: /give @s blaze_rod[minecraft:block_transformer=[{block_state_provider:{type:"simple_state_provider",state:{Name:"gold_block"}},disallowed_faces:[up,down],sound:"block.stone.place"}]]
/
@s blaze_rod[minecraft:block_transformer=[{block_state_provider:{type:"simple_state_provider",state:{Name:"gold_block"}},disallowed_faces:[up,down],sound:"block.stone.place"}]]
those “few pixels of the hopper” are actually of iron bars