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Assigned

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Reported

MCPE-38039 Barrier Block texture renders incorrectly in certain cases Duplicate

Comments

On iOS barriers will render their texture very large if the player is standing on the exact middle of the barrier block. The barrier texture can be rendered many times larger than the block it exists at if the camera is looking down on it.
Steps to reproduce:
1) Go into a superflat testing world, preferably one with stuff in it.
2) Run these commands yourself:
3) /gamemode survival
4) /kill
5) Respawn, but don't move the player.
6) /gamemode creative
7) /give @p barrier
8) Hold the barrier in your main hand.
9) /setblock ~ ~-1 ~ barrier
10) /tp ~ ~ ~ ~ 80
Note that none of the commands used here have anything to do with the glitch, this was just used to center your player on the block.
Now don't move anywhere, just look down and you'll see a blotch of red. It might even cover the whole screen (or just one block).
Jump up and place another barrier block below you, so they are stacked on top of each other. Now the red should fill your screen.
Try flying straight up (never move away from where you are, though), you'll see the barrier's texture enlarge and cover a substantial amount of space. Look straight down and start slowly looking up, and watch as the barrier block's texture grows, getting very large very quickly. If you keep looking up, the texture will probably disappear before it leaves the screen.