Yup looks like it, sorry for the duplicate post then. Guess I didn't look hard enough.
Also noticed this occurs in 1.15.2 & 1.16 rc-1. When expanding a map (in a crafting table or cartography table) the map's scale in the tooltip of the output slot does not change.
What I expected to happen was...:
When expanding a map, the tooltip of the output slot should show a preview of the final product.
What actually happened was...:
Map output tooltip scale is unchanged however confirming the change produces the correct result. For example, expanding a "Scaling at 1:1" map shows a "Scaling at 1:1" map in the output tooltip but clicking to confirm the change (taking out the map to the inventory) produces a "Scaling at 1:2" map.
Steps to Reproduce:
Get a map (one that is not max scale and has some land shown)
Expand the map (using one paper in a cartography table or eight paper in a crafting table)
❌ Output tooltip shows wrong scale
✅ Increased scale map is made when clicking on output item
What I expected to happen was...:
Fishing Line renders above the water & boat "layers"
What actually happened was...:
Fishing line renders below the water layer but above the boat layer.
Steps to Reproduce:
1. Place a boat in water
2. Cast fishing line near the boat
3. Move so that the line of the fishing rod intersects with the boat
I've got this issue in a vanilla Minecraft server, seems to be related to chunks as I can get the thunder to trigger when crossing a chunk boundary.
Video: https://drive.google.com/file/d/12ELEXZY8ITKDtISA2uBpcNOpb3ycMAl7/view?usp=sharing
Description: Player with channeling trident crosses chunk boundary, thunder sounds occurs and screen flashes accordingly. Attempting to hit a mob with the trident does not summon lightning. Particles are set to "all" so rain would be visible if it was occurring.