mojira.dev

Bytenka

Assigned

No issues.

Reported

MC-111603 Tamed wolves behavior Duplicate MC-111328 Written books selectors and scores don't finalize in offhand (just show literal text (@p, @a, etc.)) Cannot Reproduce MC-109020 Weird behavior with taged & markered armor stands. Fixed MC-106700 Mistake in en_US.lang file. Works As Intended MC-105346 Head Rotation ArmorStands (with /entitydata and /tp commands) Works As Intended MC-104013 Bug when zombies have a slime as passenger. Duplicate MC-102544 Spawn protection don't work Cannot Reproduce MC-100751 Bug with food Duplicate MC-100527 Bug with shields Duplicate MC-100455 Bug zombie's pathfinding Awaiting Response MC-99551 Bug when swap items in creative mode Duplicate

Comments

Still in 1.11, 1.11.1 and 1.11.2

Still in 1.11, 1.11.1 and 1.11.2

Hum, you're certainly right. It seems like more MC-88533 related

(
/summon armor_stand ~ ~1 ~ {Tags:["A"],Marker:1}
/execute @e[tag=A] ~ ~ ~ kill @e[r=0]
won't work now.
)

Still in 1.11-pre1. The only way to bypass that is by using @e[r=1,c=1]

Sorry for the mistake I've made... In the first command, the tag "marker" must be set to 1.

Back (or still, idk) in 16w42a for me.

My bad, I miserably failed the command.

Correct command is /entitydata @e[type=ArmorStand,r=3] {Pose:{Head:[45f,0f,0f]}}

...

But the command /tp @e[type=ArmorStand,r=3] ~ ~ ~ ~ 45 still won't work and I don't now why...

I tested it again and it happend randomly... I think I have been unlucky in the video because I needed about 7 attempts until it happend again. Other thing : 30s before, they realize that they can jump... And yes, it seems like bugging only with repeating command blocks... Realy strange