I am having this problem on just one server. Its on the server cosmic pvp and when ever I log the ice planet my game crashed in three seconds? How do I fix? This is what the description says:
Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward.
Time: 6/7/15 8:10 PM Description: Tesselating block in world
java.lang.IndexOutOfBoundsException at java.nio.Buffer.checkIndex(Buffer.java:518) at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:881) at bfd.b(SourceFile:414) at bge.a(SourceFile:230) at bgd.a(SourceFile:67) at bht.b(SourceFile:176) at bhp.a(SourceFile:78) at bhp.run(SourceFile:38) at java.lang.Thread.run(Thread.java:695)
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
– Head – Stacktrace: at java.nio.Buffer.checkIndex(Buffer.java:518) at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:881) at bfd.b(SourceFile:414) at bge.a(SourceFile:230)
– Block being tesselated – Details: Block type: ID #9 (tile.water // ajw) Block data value: 9 / 0x9 / 0b1001 Block location: World: (972,73,847), Chunk: (at 12,4,15 in 60,52; contains blocks 960,0,832 to 975,255,847), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023) Stacktrace: at bgd.a(SourceFile:67)
– Affected level – Details: Level name: MpServer All players: 1 total; [bew['Insp3ct0rpiggy'/13455, l='MpServer', x=941.64, y=77.00, z=796.62]] Chunk stats: MultiplayerChunkCache: 45, 45 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: 577.00,40.00,-2641.00 - World: (577,40,-2641), Chunk: (at 1,2,15 in 36,-166; contains blocks 576,0,-2656 to 591,255,-2641), Region: (1,-6; contains chunks 32,-192 to 63,-161, blocks 512,0,-3072 to 1023,255,-2561) Level time: 225367709 game time, 225786591 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 1 total; [bew['Insp3ct0rpiggy'/13455, l='MpServer', x=941.64, y=77.00, z=796.62]] Retry entities: 0 total; [] Server brand: CompilexSpigot Server type: Non-integrated multiplayer server Stacktrace: at bdb.a(SourceFile:309) at ave.b(SourceFile:2293) at bhp.run(SourceFile:44) at java.lang.Thread.run(Thread.java:695)
– System Details – Details: Minecraft Version: 1.8.7 Operating System: Mac OS X (x86_64) version 10.10.3 CPU: 4x Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 143875928 bytes (137 MB) / 268230656 bytes (255 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 18, tallocated: 157 Launched Version: 1.8.7 LWJGL: 2.9.2 OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled)
I am having this problem on just one server. Its on the server cosmic pvp and when ever I log the ice planet my game crashed in three seconds? How do I fix?
This is what the description says:
Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 6/7/15 8:10 PM
Description: Tesselating block in world
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:518)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:881)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:230)
at bgd.a(SourceFile:67)
at bht.b(SourceFile:176)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:695)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:518)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:881)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:230)
– Block being tesselated –
Details:
Block type: ID #9 (tile.water // ajw)
Block data value: 9 / 0x9 / 0b1001
Block location: World: (972,73,847), Chunk: (at 12,4,15 in 60,52; contains blocks 960,0,832 to 975,255,847), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
Stacktrace:
at bgd.a(SourceFile:67)
– Affected level –
Details:
Level name: MpServer
All players: 1 total; [bew['Insp3ct0rpiggy'/13455, l='MpServer', x=941.64, y=77.00, z=796.62]]
Chunk stats: MultiplayerChunkCache: 45, 45
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 577.00,40.00,-2641.00 - World: (577,40,-2641), Chunk: (at 1,2,15 in 36,-166; contains blocks 576,0,-2656 to 591,255,-2641), Region: (1,-6; contains chunks 32,-192 to 63,-161, blocks 512,0,-3072 to 1023,255,-2561)
Level time: 225367709 game time, 225786591 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [bew['Insp3ct0rpiggy'/13455, l='MpServer', x=941.64, y=77.00, z=796.62]]
Retry entities: 0 total; []
Server brand: CompilexSpigot
Server type: Non-integrated multiplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2293)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:695)
– System Details –
Details:
Minecraft Version: 1.8.7
Operating System: Mac OS X (x86_64) version 10.10.3
CPU: 4x Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 143875928 bytes (137 MB) / 268230656 bytes (255 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 18, tallocated: 157
Launched Version: 1.8.7
LWJGL: 2.9.2
OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)