I encountered that bug with tamed ocelots and tamed wolfs on several occasions (5-6 times) on previous versions of Minecraft (at least since version 1.5.0).
More detailed description: 1/ I have tamed wolves/ocelots. 2/ I right-click on it to make it sit and stay still. 3/ I leave the area (I am not sure whether the distance counts or not, it seems it happens when I am less than a 100 meters far from the wolf location, but I cannot confirm this) 4/ The tamed wolf/ocelots teleports next to me (still sitting), whereas I do not do any specific action that should trigger the teleportation (last time, on 1.7.4, I was fishing, no mob encounter).
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Maybe the following bug description is relevant, even if the issue seems to be separate. It happened to me 2 times.
I left several tamed horses enclosed by fences in my base (so they were secured from any hostile mobs), I ventured out for a while (maybe the chunk was unloaded). When I returned to my base, I had lost 1 of my horses with no reasons (they could not have died, and I have never witnessed them glitching out from the base (through the walls for instance).
I encountered that bug once on 1.7.4.
I encountered that bug with tamed ocelots and tamed wolfs on several occasions (5-6 times) on previous versions of Minecraft (at least since version 1.5.0).
More detailed description:
1/ I have tamed wolves/ocelots.
2/ I right-click on it to make it sit and stay still.
3/ I leave the area (I am not sure whether the distance counts or not, it seems it happens when I am less than a 100 meters far from the wolf location, but I cannot confirm this)
4/ The tamed wolf/ocelots teleports next to me (still sitting), whereas I do not do any specific action that should trigger the teleportation (last time, on 1.7.4, I was fishing, no mob encounter).
------
Maybe the following bug description is relevant, even if the issue seems to be separate. It happened to me 2 times.
I left several tamed horses enclosed by fences in my base (so they were secured from any hostile mobs), I ventured out for a while (maybe the chunk was unloaded). When I returned to my base, I had lost 1 of my horses with no reasons (they could not have died, and I have never witnessed them glitching out from the base (through the walls for instance).
I cannot reproduce that bug on demand.