mojira.dev

Clay Cummins

Assigned

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Reported

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MCPE-93716 Terrain generation for loading old maps is completely broken! Duplicate MCPE-18866 Lots of items are able to be placed on glass, which are not supposed to be. Duplicate MCPE-17754 New and old worlds crashing upon generating terrain screen. Duplicate MCPE-16345 Xbox Live joining issue Fixed MCPE-15955 The underside texture of a lead attached to a fence is glitched. Duplicate MCPE-14255 Colored armor doesn't show color when in hotbar, but does when you tap inventory button. Fixed MCPE-14102 Named entities & named items in item frames make chests invisible. Cannot Reproduce MCPE-14038 You walk slow along a ledge when there is ice or packed ice below Duplicate MCPE-13774 Breaking blocks takes a shorter amount of time when no item in your hand. Duplicate MCPE-13764 If you stand 9 blocks or so away from a chest or anything that has its own UI, and tap the block, the UI opens for a split second, then exits immediately. Fixed

Comments

I can confirm this is affecting 1.16.20 on iOS. 

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Is this the same issue? Mine only started happening with the 1.16 updates.

This is a feature, I'm pretty sure. And I hope it stays a feature.

I don't know what happened but he says it's fixed now. :/

Confirmed on Apple iPod touch 5th gen MCPE 0.15.0

He means when a player is on fire, the burning animations are wrong. I think Tomasso said something about it being like that for VR

What kind of device are you using? Operating system of that device?(iOS version or Android version)

I'm pretty sure this works as intended. Also, this does not only happen when it's raining. It happens all the time.

Blazes shoot (explosive) fire balls. You may be immune to the fire, but not the explosions.

How old is your device you are using? Have you tried turning off Fancy Graphics and turning down your Render Distance? Does your brothers world have a lot of builds or things that would cause lag?

Is auto-jump enabled in your options? Have you tried restarting Minecraft PE?

no, that report is that it breaks blocks too slow, mine is that it breaks blocks too fast.

I JUST now had it happen again!

I don't know how to reproduce it. Just try rejoining a world a bunch of times, it'll happen.

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