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Reported

MC-257654 Teleporting players with relative arguments still teleports them when arguments are set to 0 Plausible

Comments

@Dhranios Yes, but when teleporting with relative arguments the player should not be moved at all if the x, y, and z arguments are set to 0 (which is the case in 1.13).
The issue here is the player is moved when I'm only trying to update their yaw/pitch.