the odd movement shows when getting right up the slope. Today I also could not repro this specific render issue as I see a different one, minecart renders inside below block for a second in the same situation (extra screenshot attached). It is a nether roof gold farm's collection system.
[media]I normally play survival so I did not find or test this issue in creative but I can try to replicate it
FYI I just tried in new snapshot 20w49a with a zombie that previously was unwilling to pick up my stuff - now did pick up my sword
also newly spawned zombie picked it up so either this was not an issue in the first place or got mended for this release 🙂
I have tried on many newly spawned zombies and none picked up any armour or tool/weapon whereas zombie villagers did pick them up. I would assume then these zombies spawned in all with CanPickUpLoot=0 which may or may not be a bug, but certainly something I have not experienced in previous versions and I use this technique a lot to prevent despawning if I do not have a name tag at hand
Edit: they did pick up things like rotten flash dropped by other zombies only armour and tools thrown by me were not picked up. They also picked up my things if I died only not when thrown at or in front of them them
I also have the same problem with Razer Nari Ultimate. Sound is very intermittent and noisy if using spatial audio - only experience the issue with Bedrock edition works normally with Java
The issue still exists - from time to time a hopper minecart gets stuck on the track not moving and when broken no hopper is dropped only the minecart. This causes lots of items to disappear uncollected. I have 4 tracks where I tend to AFK and almost always 1 of the 4 breaks this way and I have to replace it adding a new hopper every time
seems like it thanks