mojira.dev

D4rKDeagle

Assigned

No issues.

Reported

MC-52881 Knockback distance incorrect, depends on login order Fixed

Comments

Do you know if this bug was present in 1.6.4 or under? I'm not sure if it was, and I can't test that right now. If it wasn't, it might be because of the network code rewrite, or probably some bug in the Netty framework or something like that. But, if it's Netty, the Network code rewrite probably caused a lot more yet to be found bugs, but fixed some other ones, didn't it? ๐Ÿ™‚

Well, I'm not a fan of the removal of server velocity. That's just one more hack for server admins to deal with, and, as a server moderator which also finds hackers it's gonna be harder, I mean, one more hack to look for...

They still haven't fIxed this. I think that the problem is somehow related to the Netty framework but I can't say for sure as I don't know exactly how and when knockback is applied. Still, I'm both a big fan of pvp and a big fan of coding, sรณ, I would like to see this issue addressed. And btw, no problem in posting your video; that's how I found out about these bugs, and thanks for telling me workarounds ๐Ÿ˜›

Confirmed on release 1.5.2.