That would correlate, the multiplayer world concerned has coordinates that far out.
As requested. The issue persists in Java 1.7.0_u21. Surprisingly.
Are you saying that Minecraft only supports the most recent version of Java?
1.7.0_u10 is not "out of date".
As requested.
@NathanGorzelanczyk Could I just point out that this is NOT a discussion forum. It is a bug tracker. We have heard all that before and I don't need it spammed in my inbox. Thanks.
Still happening in 1.5. Affects gameplay quite seriously, it's hard to fight a mob when it is phasing in and out of the ground. Please give this bug some attention.
Also confirmed present in 1.5 release, screenshot attached.
Confirmed present in Minecraft 1.5 "prerelease", just as bad as before if not worse, screenshot attached.
minecraft_test_whiteline_2.jar does not work for me. The result is different than before but equally bad. Most blocks are edged with blue/transparent pixels; flowers all have a "garbage X" above them. The effect is much worse on distant terrain because the blocks are smaller and therefore "edges per square inch" is much higher.
Windows 7 64-bit, Nvidia GeForce 9800GT.
Maybe you should be. mcpatcher works.
Just downloaded the 1.5 pre-release and was immediately confronted by a checkerboard grid of snow blocks that are edged with garbage.
Just over the next hill, left the tundra biome and found some grass and trees - each block edged with sparkling white pixels.
Other blocks such as leaves seem unaffected.
Windows 7 64-bit, Nvidia GeForce 9800GT.
Game is unplayable in this state.
Still ridiculously common in 1.5.2. Looks appalling, why bother working on new versions of texturemapping when the landscape looks so dreadful?