mojira.dev

Dennis Urie

Assigned

No issues.

Reported

MC-186299 FPS Drops significantly as window size increases Duplicate MC-156933 Zombie Pigmen without line of sight do not spread anger when hit by player. Works As Intended MC-148980 Iron Golems Spawn inside bottom slabs Duplicate

Comments

After a lot of testing, I have found that the actual bug is that angered Pigmen do not spread anger to newly spawned Pigman when the angered Pigman is less than ~34 blocks from the player.

If you set up this same scenario, you will find that the new Pigmen will become angered when you move far enough away from the already angry Pigman (as long as it does not despawn.)

Alternatively, if you trap and name another Pigman more than ~34 and less than ~40 blocks away from the player (make sure it still has line of sight) you will see that the newly spawned Pigman do become angered as you would expect them to. No need to strike the already angered Pigman again.

I've attached a short video showing this behavior in a mock up pigman farm. 

Every time a pigman takes damage from a player (or any damage while agro) it should re-spread anger to all other pigmen.