Thank you for your response. I will wait for 13w38a.
This says it is resolved. However I created a new world in the latest snapshot and there are still no villages generating.
No I can't I have an issue with the launcher that has never been resolved. So I can only use the latest and greatest version. I have a pretty good idea that the only thing that can fix it is to reinstall windows 😞. I did however run Admist 3.2 and went to every location that said a village should spawn. No luck (As well I did some creative flying - no luck, Although the temples were where they were supposed to be.)
I've found that no villages generated in my newly created world for 13w37b.
Note: I have not used this world in any previous version. I am not trying to transition a world to this snapshot.
Sorry, but am I to understand that horse spawning has been seriously reduced? 😞
I used a seed that previously had tons of horses in the plains biome. So far, even though I have encountered several plains biomes, I have found no horses yet. I've been searching in the direction that they were previously known to exist and beyond.
EDIT: Tons of sheep instead
EDIT2: I have finally found 3. (Went into creative mode and started flying everywhere.) 3 is a far cry from what this seed used to produce.
Also I can't seem to get an Enderman to try and kill me. I am standing under a two block high by 2 block wide overhang when I look at them. I hear the noise but then it stops and no Enderman comes even though I continue looking at it. Is this normal behavior?
Block lag is when you break a block with an axe or pick and it takes several seconds to break into a particle you can pick up after the “block breaking” sound had occurred. I hope that clears it up. The lag has returned but it is not quite as severe yet but it seems to be worsening.
Yay. It's fixed when starting a world in 13w38a. Thank you Dinnerbone!!!