mojira.dev

Dragon

More than one avatar was detected! There might be multiple accounts sharing this same name.

Assigned

No issues.

Reported

MCPE-186465 entities with big inventory size (256+) with items stored after the 256th slot are removed/moved back after reloading Incomplete MCPE-186444 items with menu_category set to none don't appear in commands even if is_hidden_in_commands is set to false Duplicate MCPE-89644 huge fps decrease Incomplete MCPE-74923 The new music disk pigstep not working even when downloaded music from market place Duplicate MCPE-71701 Fire does not burn nor spread Duplicate MCPE-59384 Chat window won't go away Invalid MCPE-48918 script bug: minecraft:attack component bug Cannot Reproduce MCPE-37342 commands bug Cannot Reproduce MC-94996 Boats have graphical glitches Duplicate MC-94065 Redstone lag Duplicate MC-31489 Duplicating bug snapshot 13w37b Duplicate

Comments

1 year later still not fixed

yes i have thisproblem too please fix its breaking scripts which depend on items as well as addons in general

Wow you're right I tested on peaceful mode and it really lags a lot, like you said.

It happens to me also in the default world, but a tiny tiny bit of lag.

I've noticed recently that it only affects superflat worlds.

I updated the graphics card driver successfully from the link. The issue still occurs.

I tried to reinstall. It did not worked.

I did everything you said, but sadly the issue is not solved. I will now try to reinstall Minecraft.

Wait I updated java, I needed to delete the old version first then install the new version. I tested minecraft again but sadly its the same.

It says update successful, but its the same version as before. And I tested minecraft still the same lag.

Java notified me that an update is available, but i couldnt download it due to an error. I will try to download it manually, and I will comment it here. Right now I cant.

Yes it affects all the mobs. My camera and movements are Ok. It does lag when not facing the circuit. The circuit sends clocking signals to two command blocks the redstone clocking path is controlled by redstone repeaters. But even after removing the command blocks its the same.

Here is an example of the lag: My circuit is ready and I start the clocker first. The first 5 seconds are fine, but then the mobs are like delaying, and when i break the clocker, the lag stops and the mobs teleport to the position they were suposed to be. I used a comparator as the clocker, I tried it with repeaters too, same results. In 1.8 the circuit does not lag.