I am having the same problems with connecting to LAN games. My setup: iPad Air 2 running iOS 8.3, iPad Mini running iOS 9.1.
Starting MCPE on both devices with Multiplayer enabled does not show remote worlds on either device.
For what it is worth, I did some Wireshark packet captures on my router and found that the iPads are sending UDP traffic to each other, and the messages all appear to be < 100 bytes.
I have also tried connection MCPE to a local Pocketmine server. When I add the server manually to MCPE running on the iPad, it hangs at "Locating Server".
I am having the same problems with connecting to LAN games. My setup: iPad Air 2 running iOS 8.3, iPad Mini running iOS 9.1.
Starting MCPE on both devices with Multiplayer enabled does not show remote worlds on either device.
For what it is worth, I did some Wireshark packet captures on my router and found that the iPads are sending UDP traffic to each other, and the messages all appear to be < 100 bytes.
I have also tried connection MCPE to a local Pocketmine server. When I add the server manually to MCPE running on the iPad, it hangs at "Locating Server".