mojira.dev

Exa

Assigned

No issues.

Reported

MC-213423 Glow Lichen harvesting inconsistency Incomplete MC-200442 Server duplicates entities, then removes the duplicate, causing tick lag Awaiting Response MC-191528 Datapack loading executes on Render Thread Confirmed MC-171353 Pistons forgetting to push/pull when pausing the game or saving & quitting while the pistons power state changes Duplicate MC-166536 Enchanted Items in item form don't display the Enchantment glint Duplicate MC-166226 Biome-specific coloring messed up in specific chunks Duplicate MC-166075 Bell sometimes won't highlight raid mobs Cannot Reproduce MC-165874 Entities appear invisible in flowing water at screen borders Duplicate MC-165685 Campfire-cooked items appear invisible in water Duplicate MC-89146 Pistons forget update when being reloaded Confirmed

Comments

its outputting the maximum ticks per second the game could possibly get if the limit was removed, from what it looks like

Can reproduce: to make it easier, use minimal settings when attempting to take the report

I have added the logfile (and censored the IP addresses as this is a public report)

It affects all mobs that convert while in a minecart, including z villagers.

Could not reproduce in 1.15.1 or later. Then again the save where I encountered the bug in the first place turned out to be corrupted, might as well have been a side effect of the corruption in the first place.

Attached the datapack; just made sure it works... In 1.14 and 1.15 it starts flawlessly.
This specific datapack does not have a tick.mcfunction, however, I confirmed them being sometimes broken with different datapacks. Also it does not only affect my datapacks but also randomly packs that have been found working in previous versions.

Datapack files do not load consistently; they sometimes don't get applied (for loot tables/recipes) or executed (tick.mcfunction). The problem being that there are no error messages, just a cryptic message that the Render Thread is loading datapacks for some reason.

affects 1.16 and 1.16.1 releases as well.

/locate never allowed finding dungeons

fixed if you optimize your world.

still works in 1.15.x and 1.16 snapshots if you cure the villager multiple times (single-cure wont work)

 

affects 20w09a, with even more decreased probability but now also affecting normal pistons

meant to be fixed in 20w08a

Duplicate of MC-172078

affects 20w08a, with again decreased probability for some reason

 

still happens in 20w07a

apparently 20w06a fixed it for pausing the game but not for quitting & reloading

 

that is actually intended afaik

that is actually exactly how it's supposed to work.

Incidentally, using resource packs like Vanilla Tweaks fix that (if they are edited to fit RP version 5). Also it seems like the affected chunks are random.