mojira.dev

Felix Warneke

Assigned

No issues.

Reported

MCPE-17230 Drowning in doors Duplicate MCPE-17229 Crash on chunk load Won't Fix MCPE-17228 Xp levels raising to fast Duplicate MCPE-17227 Too many mobs spawning Cannot Reproduce MCPE-17226 Spawner won't stop spawning Duplicate MCPE-16328 crash saves position but not progress Duplicate MCPE-15991 Spawn inside Block from Savegame after Crash, no damage Duplicate

Comments

Yeah, great. I love reporting bugs here. They are all taken so seriously. You take the time, make am account here to help find the bugs and then answers like "this isn't a bug" or "this is a duplicate of xxx" even though it's not... I created a new world, went to the nether too and now it's corrupted too, no crazy redstone stuff either. It's clearly a bug and this was my last report.

Yes, was there, still is there in v0.15.90 alpha build 1 of the beta on android. Seems to be related to a certain player position too. Just managed to get to the spot close enough and back off immediately. Heard the pig dying but no crash this time. Hopefully it's gonna be a while until next time.

Yes this looks familiar. Thank you.

I filled another bug report with a title and description that shows clearer that this is NOT A duplicate of the bug linked above.

I eventually died and lost all my diamond shit. Trying to find the stuff, it's exactly like in the nether: the tunnels I dug were not there anymore, stuff is probably gone by now. And I actually did search for bugs before reporting this. It's because I don't think it's the same bug that I reported this. I think the problem is that:

1) the game crashes

  • player position is saved correctly in this crash

  • game progress (i.e. tunnels) is NOT saved in this crash

2) on loading, player spawns in correct position but without the progress, resulting in spawning inside a huge stone area underground with either suffocating or dying from hunger

ok, mark it as duplicate or not, whatever...

Thank you people! My first report, so placed it in the wrong section. Thanks for the correction.

It was a 2 high tunnel, thanks for the other link. I cannot duplicate it here though. Tried placing a block on top of me. No displacement – as far as i can see.

The other time in the nether i was able to break the netherrack quickly. After that I saw that no tunnels were saved. It took a quite while of blind digging until I found older tunnels again. This time though I am inside a stone area. So even my diamond pick will not break the block in time before the shaking resets the digging. I don’t see a way out of this.