mojira.dev

FizzleFX

Assigned

No issues.

Reported

MCPE-164302 Minecraft map SHADOW transparency / RTX related Awaiting Response

Comments

Johnny, compare the LEFT MAP of picture 1+3.

The maps were not swapped and yet the LEFT ONE looks different when the light is 'wrong'

Look at picture 2. The right map 'bleeds' through the left one. I changed the report to make this more clear what i mean. Just look closely.

 

Good light: maps look different (because that's what they are- different).

Bad light: the left map looks like the right map for no reason at all.