mojira.dev

Florian K

Assigned

No issues.

Reported

MC-3114 Activated detector-rails moved by a piston keep their activated state Fixed

Comments

Thank you, now I understand, what you mean. I added a short line to the describtion. 🙂
Seems like detector rails are even more screwed up, than I thought...
I hope this might get fixed with the big Redstone-Update, although this bug only affects few people.

In my case: I tried to build minecart-slots for a storage-system with combined boost-out/occupation-detection by switching from a detector-rail to a booster-rail using pistons, but this bug made it impossible (Booster-rails were actually not affected by this problem, but work as intended!). The occupation-detection should have set the path of the rails to the slots on hold, therefore avoiding minecarts getting returned to the wrong slot. I then had to use a time-based hold-circuit, which is however not fully error-proof. 😞

Thanks for keeping this alive and updated!^^
@kbk: I agree, those Problems could be related somehow. However this here resets itself to correct function after some time, I'm not sure if MC-1361 does that.
And sorry, I'm not quite sure, what your constructions is meant to demonstrate. I think it's more of a combination of multiple bugs/weird behaviors and not our core bug here?