1.14.1: For us, after our server’s iron farm population exploded (32 beds, 140+ villagers) we filled the population down to only 2 “existing” villagers (fishermen) and threw in a single stack of carrots, and still we were quickly up over 40 villagers again... About to try again with 2 brand-new, un-fed villagers who are confirmed to have claimed beds in the iron farm.
As an aside, do any of you know if the “consumes 12 carrots/potatoes to produce a baby villager” applies to both parents or only to the “mother” (villager under which the baby spawns)?
Do slime blocks cause an 'infinite bounce'? Even 5 minutes after a zombie landed on the slime block, was then cured, and another 5 minutes went by after it became a villager, the interface still blinks off really quick.
1.14.1: For us, after our server’s iron farm population exploded (32 beds, 140+ villagers) we filled the population down to only 2 “existing” villagers (fishermen) and threw in a single stack of carrots, and still we were quickly up over 40 villagers again...
About to try again with 2 brand-new, un-fed villagers who are confirmed to have claimed beds in the iron farm.
As an aside, do any of you know if the “consumes 12 carrots/potatoes to produce a baby villager” applies to both parents or only to the “mother” (villager under which the baby spawns)?
Thanks!