mojira.dev

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Assigned

No issues.

Reported

MC-300896 "suggest_command" click events don't work in the bodies of dialogs Confirmed MC-280449 End Crystals Cannot Replace Replaceable Blocks Invalid MC-274455 Using /give to get a player head will give you your first loaded skin on a server, and will continue to give you that same head even after changing skins Confirmed

Comments

Confirmed in 1.21.7.

I think part of the issue is that the game hardcodes that enderman holding blocks won’t despawn. Like the PersistenceRequired tag doesn’t change at all between them picking up and placing down blocks. It should just function like nametags where adding a nametag to a mob changes PersistenceRequired to true. So I can’t even do anything about this by making a plugin on paper because the game hard codes it.

In terms of performance impact, enderman picking up blocks are a huge issue. What often happens is that,

  1. Enderman spawn at night on the surface

  2. They then pickup a block in a place where they can

  3. Then it becomes day or rains and they tp underground

  4. If they tp to place underground where they cant place blocks they will effectively be stuck forever.

This is a huge issue with servers that have claims plugins which block the modification of blocks in certain areas. Enderman just pile up underneath each claim overtime basically. This also applies to the vanilla spawn protection as well I am pretty sure.

I think this was fixed in 25w34a not sure though

I also had this glitch occur today on Minecraft 1.19.3 I do run paper and sodium but I doubt that it caused this