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Reported

MC-275249 "FOV Effects" slider incorrectly modifying zoom values on the spyglass Fixed MC-112691 server.jar file crashes when opened Duplicate

Comments

Hello

I have found what is causing this issue.

The zoom effect is being effected by the "FOV Effects" slider inside the video settings, which it did not do in previous versions. So:
Steps to reproduce:
1. Adjust the "Video Settings > FOV Effects" slider to 100% and try zoom in with the spyglass
2. Adjust "Video Settings > FOV Effects" slider to anything lower than 100%
3. Zoom in using the spyglass.

Observed results:
Zoom is directly affected by the FOV Effects slider, such that setting it to 0% causes the spyglass to not zoom in at all.

Expected results:
Spyglass zoom should be unaffected by the FOV Effects slider (as in previous versions).

Everything I have tested has been in vanilla versions of the game, no mods used.

The specific example here that I am using to compare zooms is just me creating a 4 block wide gap and zooming in from one side to the other to directly compare how the block appears. I have attached how setting FOV Effects to 0 appears in 1.21.1 and how it appears in 24w33a. One of my versions is set to windowed, as screenshotting with windows doesn't work properly in 1.21.1, but swapping to full-screen does not change the results.

1.21.1:

[media]

24w33a:

[media]