mojira.dev

Hayden Metz

Assigned

No issues.

Reported

MCPE-138612 Game crashes when switching world storage from application to external Duplicate

Comments

@Baron Samedi I'm running on a Google Pixel 2, so I don't have an actual external SD card, but I do have emulated external storage. That storage has 4.6GB of available space and the world in question uses 236MB, so full storage isn't the issue. Furthermore, I tried making a new world in the application storage, then immediately tried to switch it to external storage, and the same behavior occurred. The new world is only 2.3MB.

I can switch the entire game to run out of external storage (by going to the application Settings -> Profile and switching File Storage Location to External) and create worlds in the external storage and everything works fine. Those worlds are visible in the expected location (/games/com.mojang/minecraftWorlds), and they are playable as normal. So it appears access to external storage, either because of app permissions or full/corruption is not the issue.

If I try to switch a specific world (let's call an example world "EtoI") from External storage to Application it says that it did so, and the world remains playable, but it doesn't actually move the world storage. If I exit Minecraft normally and restart the app, then switch the entire game from External to Application storage, the "EtoI" world doesn't appear in my worlds list. If I switch the game from Application back to External storage, though, the EtoI world reappears, and it's details say it still resides in External storage.

Lastly, @[Bot] Arisa closed this issue as a duplicate of MPCE-21167, WHICH WAS CLOSED 4 YEARS AGO AS INVALID WITH NO INVESTIGATION. That's extremely unhelpful.