mojira.dev

Hego Damazk

Assigned

No issues.

Reported

MC-88232 Very weird and funny partial-chunk glitch Duplicate MC-88120 Particle sweapattack does not show in front 3rd view Duplicate MC-88111 Fishing Rod bobber from right, even when rod in left hand. Doesn't stay out Duplicate MC-88057 score_OBJECTIVE does not target Duplicate MC-85622 Item's AttributeModifier Speed does not work correctly Cannot Reproduce

Comments

I hope this gets fixed soon, I really need it

Hope this gets fixed for the next snapshot, I need this asap 😃

I ment that high FOV does exactly what it does. And that causes the game to not recognize those areas. This bug excists for very long already

Also having that issue. Pretty annyoing :/

Some of your pictures simply show the chunk loading. You are standing on the line between two chunks and so the one you are basically not looking at is invisible. If you turn, it appears. This occurs with high FOV, because the game doesn't detect that you actually see that part.

It's the same problem. Sorry for duplication.

Ahh thank you! Already thought about that, but then I thought.. why wouldn't it?

---EDIT---
It works properly in snapshot 15w36c again!

Still does not work for me. Neither in a new created world...
Anyone else having this problem too?

/replaceitem entity @a[team=Pit] slot.hotbar.2 bow 1 0 {ench:[{id:48,lvl:6}],display:{Name:"Flaming Arrows",Lore:["Hit multiply enemies","near the landing spot"]},HideFlags:1,AttributeModifiers:[{Operation:1,UUIDLeast:1,UUIDMost:1,Amount:0.2,AttributeName:generic.movementSpeed,Name:whee}],display:{Name:"Flaming Arrows"}}