This still occurs in 1.7.2, multiplayer, client side only (blocklight value is correct in an editor for example) http://i.imgur.com/h9ZJw9p.jpg
Sorry to butt in but does a server's configuration of 15 chunks view distance allow for the full 16 chunks set in the client, or is it "off by one"?
it appears the chunks will stay loaded if you move around but will just not be sent initially.
This still occurs in 1.7.2, multiplayer, client side only (blocklight value is correct in an editor for example) http://i.imgur.com/h9ZJw9p.jpg