mojira.dev

J_Aetherwing

Assigned

No issues.

Reported

MC-155747 Redstone contraptions can break completely on chunk borders Duplicate MC-152997 The dimension of @s is not updated when teleporting non-player entities Confirmed MC-146416 Villagers wake up standing on their bed instead of next to it, potentially suffocating them Duplicate MC-146352 Villagers leave double doors open Duplicate MC-146351 Villagers are not successfully breeding Duplicate

Comments

Isn't there the possibility to keep a global (or region file based) record of portal blocks? Then, portals only need to check for the positions in that list instead of searching through millions of blocks. Portals are pretty rare blocks, so that list doesn't even need to be that large. That should be way more efficient than searching for essentially a needle in a haystack.

(I understand that it would be very hard to "upgrade" existing worlds to this feature, but I guess it could improve portal performance by a lot.)

This is still an issue in 1.14.4.

It does only occur when blocks are actually copied in. If the waterloggable blocks are already in place (non-waterlogged) the water doesn't spread.

This actually has the potential to completely break certain redstone contraptions in a way that requires manual repair. Especially timing related circuits are almost guaranteed to break if built on a chunk border.

On a different ticket, which was marked as duplicate referring to this one, I've uploaded a world that demonstrates this: https://bugs.mojang.com/secure/attachment/224822/Redstone%20breaks%20on%20chunk%20borders.zip

The free bed doesn't even have to be far away, they might stand right next to it and don't notice.