Yes sorry. When I said "hostile mobs" I meant those who comes out at night. Specifically Zombies, skeletons, and spiders not creepers. Those 3 mobs should burst into flames when they come in contact with sunlight/ when day time comes over night. Currently they only emit smoke and die off when day time comes when really they should be emiting flames and dying off that way instead.
This isn't a duplicate, please read the post moderator Tails _
0.7.1 didn't fix this. I'd appreciate if a moderator would confirm this bug exists so it get's some attention?