On a server, without a restart, there's no way to remove the entities. With a restart, it's about half-and-half if the entities will be affected at all.
With a mob grinder, for instance, some of the mobs become active again after the restart, while some are exactly as they were.
Anyone have a workaround, or are we waiting on a future snapshot? Really makes you wonder what they're changing to affect something like this though.
On a server, without a restart, there's no way to remove the entities. With a restart, it's about half-and-half if the entities will be affected at all.
With a mob grinder, for instance, some of the mobs become active again after the restart, while some are exactly as they were.
Anyone have a workaround, or are we waiting on a future snapshot? Really makes you wonder what they're changing to affect something like this though.