Hi. I host a private Minecraft server and my players started complaining about client side lag. After much investigation, I finally narrowed it down to this specific bug. It's 100% reproducible and in my map's case the cause was a continually ticking redstone machine. All of CaptainStarbuck comments from May 19 are occurring on my server and describe the client-side reproduction steps and client-side workaround of teleport.
For now, I have disabled the redstone machine as a work-around.
Hi. I host a private Minecraft server and my players started complaining about client side lag. After much investigation, I finally narrowed it down to this specific bug. It's 100% reproducible and in my map's case the cause was a continually ticking redstone machine. All of CaptainStarbuck comments from May 19 are occurring on my server and describe the client-side reproduction steps and client-side workaround of teleport.
For now, I have disabled the redstone machine as a work-around.