I've successfully launched 1.7 after a few hours of screwing around, but I wouldn't consider it stable in any way. I had to use the ppa provided by ppa:xorg-edgers and restart.
Upon loading, immediately jumps to 2GB of memory usage and never seems to decline. I've yet to try actually playing a game though because I am at work at the moment (I can screw around in the terminal and nobody questions it, but playing a game would draw attention) but will attempt when I get home tonight.
If I was able to 'fix' this issue without a change to LWJGL (still on 2.9.0) then I don't see how this is an LWJGL issue.
I also confirm that this is still a problem in the 1.7 pre-release.
@Koala_eiO
I don't think this is true. I experience the issue on a world that has never been touched by 1.6.2, only the snapshots.
Confirmed.
Sorry for misunderstanding. I removed my comment when I realized my mistake, and before you posted your last response.
Is it safe to assume this call to glGenLists wasn't used in 1.6.4, hence no problem?