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Jason Paul

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Assigned

No issues.

Reported

MC-201581 Unable to change Minecraft audio device in game or OS Duplicate MC-175905 Textures are black Invalid

Comments

Confirming this is still an issue in 1.17. 

I exported a house which included numerous paintings and other entities.  I made sure to include entities when using the structure block.

Expected Result:  Paintings are mounted in same spot as original.

[media]

Actual Result:  Paintings are shifted one block up, or unmount themselves as they won't fit in the spaces.

[media]

Also see MC-201581 for more technical details.  This isn't an issue with Java or LWJGL.  Please see this thread for feedback from LWJGL developers:  http://forum.lwjgl.org/index.php?topic=7081.0.  Please confirm if this is an issue with the OpenAL Soft implementation.

 

This bug should be fixed to allow Minecraft to properly respect OS level changes to the sound output without a resource pack reload being required, as this workaround isn't always possible. 

 

Also, can a Feature Enhancement be logged to have Minecraft Java Edition allow the user to use a "Default" audio device, as well as manually specify the audio device in the game client, as many other games do?  I am unable to log this.

@Galaxy_2Alex - 

There are additional details on the problem in this report, as well as feature requests which I am unable to log.  Can these be actioned?

Workaround of F3+T does not work on Linux Mint 19.3 XFCE Edition.  I am unable to change the audio device for Minecraft in the OS normally to be able to reload it through the game.  See MC-201581 for more details.