mojira.dev

Jason Secula

Assigned

No issues.

Reported

MC-176598 [1.15.2] General dedicated server performance issues Duplicate

Comments

Ok, so the issues we are expriencing are server performance related, it's like the server is struggling to compute everything that's going on when there is over 10 players on it.

It not a resource issue since the server has 8 CPU cores and 8GB of memory and both are not overloaded.

It's not a networking issue since I'm in the same network as the host and it should be able to have a bandwidth of 1Gb/s.

It's not my game that has poor performance, I'm running at around 221 fps.

Here are some examples of what is going on:

  • Mobs move and turn slowly,

  • Blocks take over 2 seconds to drop when broken

  • Ghasts and projectiles kind of rollback while moving (no player rollback)

  • When drinking potions it takes so long that the animation end before the effect appear