I'm not sure you understand what I'm saying. I understand that the server-side render distance on realms is capped to 10, but before 1.17 any chunks loaded into the client would stay loaded regardless of the realms render distance, as long as you didn't move away beyond the client-side render distance. If you watch the video I provided you can clearly see that despite my render distance being set to 64 chunks, the realms are force-unloading the chunks since I'm moving farther away than 10 chunks, which it didn't do in 1.16
I'm not sure you understand what I'm saying. I understand that the server-side render distance on realms is capped to 10, but before 1.17 any chunks loaded into the client would stay loaded regardless of the realms render distance, as long as you didn't move away beyond the client-side render distance. If you watch the video I provided you can clearly see that despite my render distance being set to 64 chunks, the realms are force-unloading the chunks since I'm moving farther away than 10 chunks, which it didn't do in 1.16