mojira.dev

JimmyZJX

Assigned

No issues.

Reported

MC-94582 Server lag during night (large amount of hostile mobs) Awaiting Response

Comments

Hi everyone! I have changed my modification. The newer version will not make the nether portal bugs more persistent, and keep you end portals working. Moreover, a dimension change packet hook is added, so the log will provide more information.

The link(minecraft_server.15w51b_b.jar): https://drive.google.com/file/d/0B-0F4Ex2w5mueWxPRXhCYmtTNTA/view?usp=sharing

@Early Reflections
Thank you for the early feedback!
On our server we are quite lucky and have not observed any Nether portal failure. If you are lucky enough to experience that once more, please (if possible) shutdown all the clients and send me the last-minute log, we will try to find out the problem.

For geeky guys and the developing group: We have managed to provide a (possible) fix on 15w51b and would welcome every one of you to test for us.

The fix mainly changed the server action when the client's action(moving packet) is out of sync(the "moved wrongly" warning): previously the server place the player to the last valid position, now the server will place the player to the current valid place without processing the rest "useless" codes.

After some tests I am pretty optimistic about this version: it never place you at bad coordinates when you enter the end portal, and it does not affect other functionalities.

Also, for debug purpose, the server now prints a lot more debug info than before... In case you have any feedback plz attach the relevant info.

Thank Fang Zhang for providing many comments on my work ;p

Finally the link: https://drive.google.com/file/d/0B-0F4Ex2w5muX2RGU0hzaHFHWDQ/view?usp=sharing