Apologies, here is the same bug reproduced in 26.2 with the debug screen enabled with “vanilla”/”26.2” displayed.
Here it is reproduced in 26.3 - snapshot 8:
It did appear to be location specific. I couldn’t reproduce it by tping to exactly 1000 ~ 1000 either, my guess is that’s due to the Storage wrapping around and replacing the chunk in that slot, and so feeling like the bug was fixed.
Heres also the render distance change with death at spawn which is really easy to reproduce in 26.3 - snapshot 8:
El trident killer con trampilla dejo de funcionar y esto afecta a jugadores tecnico
Little Hawl Hamlet*