So my Problem is that i want to add a 1.9 Tag label to it. Or rather i want that it spawns with it after killing the pig. So when i check /testfor @e[tag=1] it shows me nothing that is my prob. Don't take chests in here it is about mobs because they "summon" an entity after deaths and chests are not when using a loottable.
Stop saying something about the spawning INGAME as I said THE PROBLEM IS THE LOOTING TABLE. Ok? Everyone got it now? With other loottables in the same file it is working correct. My question is: Why is it not dropping an Item with a tag. I'm sorry but please stop posting these unhelpful posts.
That's not it i've added it accidently when posting it in here. Just fixed that.
It is about the loot table.
COmmand:
/summon Pig ~ ~ ~ {DeathLootTable:"Random:Random"}
"Random" is the loot table.
This works IT is about the loot table not working
Oh man im forgetting it everytime.
Thanks!
Hey,
I fixed the problem myself it is now an 1 Tick fast working Custom Crafting engine with infinite Custom Crafters.
order of the command blocks
I dont run it before the testing.
Testing is the 2nd Command block
Ofc stats is a command
If that is my problem Ill cry a river.
I just want to give all droppers in a radius of 1 from the Crafting ArmorStand(CAS) a tag to kill them then.
I just thought of directly executing from the item with the tag