mojira.dev

Johann Bartel

Assigned

No issues.

Reported

MC-94119 Loot Tables are not working correctly Invalid MC-91372 NBT Tags cant be checked on ItemFrames Invalid MC-87997 Execute Command works not as intended Invalid MC-87624 NBT Tags dont work on tag command with /execute Cannot Reproduce MC-87114 Cant ove in a Void World! Duplicate MC-87113 Spawn Eggs are buggy Duplicate MC-82368 Command block target selector m=3 doesnt work Duplicate

Comments

I just thought of directly executing from the item with the tag

So my Problem is that i want to add a 1.9 Tag label to it. Or rather i want that it spawns with it after killing the pig. So when i check /testfor @e[tag=1] it shows me nothing that is my prob. Don't take chests in here it is about mobs because they "summon" an entity after deaths and chests are not when using a loottable.

Stop saying something about the spawning INGAME as I said THE PROBLEM IS THE LOOTING TABLE. Ok? Everyone got it now? With other loottables in the same file it is working correct. My question is: Why is it not dropping an Item with a tag. I'm sorry but please stop posting these unhelpful posts.

That's not it i've added it accidently when posting it in here. Just fixed that.

It is about the loot table.
COmmand:

/summon Pig ~ ~ ~ {DeathLootTable:"Random:Random"}

"Random" is the loot table.
This works IT is about the loot table not working

Oh man im forgetting it everytime.
Thanks!

Hey,
I fixed the problem myself it is now an 1 Tick fast working Custom Crafting engine with infinite Custom Crafters.

order of the command blocks

I dont run it before the testing.

Testing is the 2nd Command block

If that is my problem Ill cry a river.

I just want to give all droppers in a radius of 1 from the Crafting ArmorStand(CAS) a tag to kill them then.