Also seeing this in a world that was generated prior to the most recent patch imported into it.
Like jack the game resets to a point a bit before the crash or the latest save however, when I was mining I was actually making progress even if I lost the cobble after each reset.
I assume map data is being saved correctly but not player information.
Also seeing this in a world that was generated prior to the most recent patch imported into it.
Like jack the game resets to a point a bit before the crash or the latest save however, when I was mining I was actually making progress even if I lost the cobble after each reset.
I assume map data is being saved correctly but not player information.
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